It is the distant future… the year 2000… the robots have taken our jobs… and are dancing about it. The music video for The Chemical Brothers’ track Free Yourself, from directors DOM&NIC and effects house The Mill will take you on quite the ride. Boogie! Roboboogie!
These days, we’re accustomed to such seamless and realistic visual effects on the big screen and even some TV series that we’ve become pretty jaded by CGI. But one look at Diane Bullock’s reel of 1990’s movie VFX should serve as a reminder of just how good we’ve got it today.
Kaptainkristian looks at how director Guillermo del Toro designs and presents monsters in his films. Using quotes from the director himself, the film essayist identifies the key elements of a del Toro monster, including transformation and the use of prosthetics and motion actors.
Corridor Crew wanted to give us a better way to visualize the scale of the size of the universe. So they shrunk Earth down to the size of a tennis ball (1:190,000,000) and compared it to the planets in our Solar System, as well as some of the biggest stars in our galaxy.
Getting from place to place in video game worlds can be a drag. Hence the inclusion of overview maps and teleportation to zip your character over long distances quickly. Nukazooka envisions same tech applied to the real world. We’d just use it to skip traffic jams.
There are real-world treatments for acne sufferers, but if you’re looking for a virtual solution, check out this demo from Rousselos Aravantinos, who shows us how he dramatically improved a model’s skin using visual effects, preserving all the proper shadows and light.
By now, just about everyone on the internet has seen the video of the Plinko-like machine that appears to magically sort thousands of colored marbles neatly into a rainbow. We always figured it was fake, and now Captain Disillusion explains how he thinks it was done.
Most of the footage of SpaceX’s rockets are shot from far away, with little to no context to their size. Corridor Crew thought it would be nice to stack them up next to buildings so we can appreciate just how amazing it is that these babies can land and be reused.
Wired spoke with Method Studios’ Visual Effects Supervisor Daryl Sawchuk for a glimpse at how the company made the visual effects for Black Panther‘s suits as well as the climactic battle. It never ceases to amaze us how much of movies these days are CGI.
Captain Disillusion takes on another seemingly impossible viral video, though it takes him at least 37 seconds before he’s able to figure out how motion artist Kiyan Forootan pulled off the illusion of a see-through dancing character. Basically, Kiyan is a computer graphics master.
There’s a lot of talk about the performances in Craig Gillespie’s dark comedy I, Tonya, but the film wouldn’t be what it was without the skating scenes. Here’s an inside look at the effects work from Eight VFX, who helped make it look like Margot Robbie was an olympic athlete.
We’ve seen how they made some of the eye candy in Blade Runner 2049, but this 10-minute clip from VFX house Framstore offers a plethora of effects breakdowns from Denis Villeneuve’s science fiction spectacular, from close-up character work to giant CGI set pieces.
Remember that video of the cheerleader who looked like she stepped over a non-existent box? There’s nothing to debunk here according to Captain Disillusion, so instead, he shows those of us without the strength and balance how to fake it with VFX anyway.
MPC VFX presents a look at the work that went into recreating Sean Young’s replicant Rachel in Blade Runner 2049. The incredible illusion was created using reference images from the now 58 year-old actress, combined with a younger performer, and state-of-the-art CGI.
The movie Downsizing might have come up a little short in both its reviews and box office take, but it did succeed in the VFX department. Here, the film’s effects supervisor Jamie Price walks us through the history of shrinking people down on the big screen.
Directed by Christian Rivers, the visual effects artist behind King Kong, and produced by Peter Jackson, comes a post-apocalyptic Earth in which humanity turns to living inside of moving vehicular cities, attacking and gobbling up smaller towns to steal resources for survival.
A group of friends finds out that the old “the floor is lava” saying has actually come true in their apartment, and they must navigate the fiery floor to try and escape from certain doom. A fun and well-executed VFX romp from our old pals at RocketJump. Making of here.
In The Awesomer Shop