We were really wondering how director Max Ksjonda created the mindblowing visuals in his clip Samoliot for the group 5’Nizza. Well, now we have the answer – it was mostly done in camera, with amazing prop work and rigging which was later cleaned up in post-production.
(Spoilers) VFX house El Ranchito shares some sweet behind-the-scenes footage and effects shot breakdowns for Game of Thrones’ Season 7 penultimate episode, Beyond the Wall. That shot with the bony walker from behind is one of our favorite visuals of the entire series.
The always educational Captain Disillusion takes a break from debunking viral videos and questionable crowdfunding to kick off a new series about the masters of visual effects. The first episode looks at the ahead-of-their-time visuals in the Back to the Future trilogy.
There are millions of trick shot videos on YouTube (and we’ve featured our share of them.) Now, Captain Disillusion is here to burst our bubble – and all of those basketballs, footballs, tennis balls, and golf balls, as he shows us some of the tricks of the trade.
Vehicle maker Honda and a team of talented artists pay tribute to the creativity and effort that goes into the production of modern motion pictures, peeling back the layers of the visual effects onion, and reminding us how little of what we see on screen these days is real.
Captain Disillusion takes on yet another internet myth – this time its the guy who claims to be able to aim his tape measure with the precision of a crossbow. With the help of a fan, he yet again illustrates how VFX, camera angles, and editing can make anything believable.
(Gore) Kaptainkristian highlights what David Fincher so deftly hides: the director’s extensive use of CGI and other digital effects in his films. From the Winklevoss twins to digitally perfected hair, Fincher stealthily bends reality in service of the story.
While we don’t normally think of Saturday Night Live for its visual effects, the show actually requires quite a few of them these days. Take a look at some of the work their VFX artists must deliver under the gun each week, often with less than 12 hours before airtime.
A report on the plight of visual effects artists. While a single actor can get millions of dollars for a film, VFX studios compete with each other for fixed bid contracts that often end up being unprofitable because of additional expenses from costly revisions. More here.
Want to stage a massive battle, fill an empty stadium, or take on a zombie horde? There was a time that you’d need thousands of extras to pull off such epic scenes, Golaem shows us some of the ways their software has been used to make movie, TV, and video game magic.
These days, much of what we see on screen wasn’t there at the time of filming. This short video by Roy Peker explains how techniques such as green screen, rotoscoping, matchmove, CGI, and color grading can place actors and objects anywhere without ever being there.
McClatchy Video Lab’s documentary explores one of the nastiest secrets of the movie business, that visual effects studios and artists are often forced to work ridiculous hours, often at fixed bid pricing to meet unrealistic demands of movie studios. Premieres online on 2/22/17.