Gameplay: Dante’s Inferno
Dante’s Inferno finally reveals its gameplay; the trailer starts off slowly, but quickly picks up the pace with demon-rending visuals that should make God of War fans giddy.
Dante’s Inferno finally reveals its gameplay; the trailer starts off slowly, but quickly picks up the pace with demon-rending visuals that should make God of War fans giddy.
The third video for the ongoing Old Republic Timeline series is up; it focuses on the New Mandalore, a dangerous and enigmatic leader responsible for the blockade of the Republic.
This Motion Comic trailer is a highly stylized, comic book inspired depiction of Wolfenstein history; think Sin City with Nazis, a hard-assed Allied hero and a mini-gun toting Hitler.
Much more gameplay in this latest trailer for Section 8, which is starting to look a bit like Halo but with jumping and big armored suits; still, we’ll reserve judgment until it ships 8/25.
With both games now out, Game Trailers pits Prototype vs inFAMOUS; it’s a wordless comparison of powers, enemies, story and more, letting you choose based on looks alone.
This dev diary video for Splinter Cell: Conviction gives us the lowdown straight from the horses’ mouths: essentially, you’ll be able to choose between gung-ho or stealth gameplay.
One more reason for World of Warcraft players to never logout, TweetCraft is an in-game Twitter client that’ll let you queue tweets based on priority and send screenshots via TwitPic.
The not-so-witty verbal repartee is as thick as grog in this gameplay trailer for Tales of Monkey Island; point and click your own way to voodoo root beer when the game comes out 7/7.
Conway’s Game of Life is older than we’ve been alive, but gets a fresh dusting of spores with Mushroom Life; the different mushroom stages of life make this just as addictive.
This latest Turmoil trailer for Darksiders reveals more of the plot; with tales of fallen angels/demons and unholy alliances, it’s feeling a bit like another hellish franchise: Spawn.
You’ll need be sober enough to use it, but DrinkTracker is a decent breathalyser in a pinch: it takes your stats and drinks consumed to figure out your BAC. Thanks, Samantha!
With ridiculous amounts of gore and other acts of wanton violence, The Punisher: No Mercy is neither novel nor profound; still, it’ll only cost $10 when it debuts on PSN July 2.
Microsoft’s Bing “decision” engine has done fairly well, but Googling with Bing puts into perspective a certain 800 pound gorilla in Silicon Valley that is synonymous with search.
The strangest thing about this Uncle Gary trailer for Saints Row 2’s UnKut DLC isn’t really Gary Busey’s maniacal laughter; it’s that we think it’s pretty normal behavior for him.
This Ghostwire trailer is as creepy as the game’s concept; you’ll use your DSi to hunt for EVPs (electronic voice phenomena) as it blends real-life with (hopefully) simulated ghosts.
ToneMatrix is a sinewave synthesizer with a series of triggered steps; confused? Just press the buttons and you’ll get what it is: a highly addictive music/noise app. Thanks, Mike!
It looks like a Halo 3 screenshot, but this is actually a working desktop UI: the player indicators are program shortcuts, the radar displays temperature and ammo shows laptop battery life.
Wii-only shooter The Conduit launches June 23; check out this DC/Launch Trailer, which mixes energy weapons and Washington’s greatest landmarks (with predictable results).
Yanks will have to wait for ArmA II, but this UK Launch Trailer should tide us over for now: with no scripts, preset pathways or outcomes, it could be pure genius or utter disaster.
The video is pretty choppy, but we appreciate the merger of two great zombie games in Resident Evil Last Escape: it creates RE3’s Raccoon City using Left 4 Dead graphics.
1066 looks simple, but we easily burned an hour playing it; it’s a turn-based strategy game which recreates medieval battles in England with battle charges, arrows and taunts.
It’s been ages since we played a decent flight sim, but based on the sweet graphics in this IL-2 Sturmovik: Birds of Prey gameplay trailer, it may be time to dust off those aviator goggles.
If you liked the Procedural City we demoed previously, Procedural System Structure blows it out of the water: in English, it not only generates cities on the fly but their interiors, too.
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