One-Texture Environment
3D artist Tor Frick managed to create this detailed environment using the Unreal Engine and just a single 256×512 texture to save on memory. Amazing stuff. UDK geeks can grab the files here.
3D artist Tor Frick managed to create this detailed environment using the Unreal Engine and just a single 256×512 texture to save on memory. Amazing stuff. UDK geeks can grab the files here.
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