(PG-13: Language) Back in 2016 game critic videogamedunkey talked about the pros and cons of fixed versus adjustable difficulty in video games. He revisits difficulty in this video, musing about how it should be paced or adjusted.
Videogamedunkey takes a moment away from his usual snarky video game reviews to give us a little rap tune about a bunch of random stuff that proves you can rap about just anything, and with a good beat and smooth flow, it’ll work. Also we are now really hungry for wings.
(PG-13) Videogamedunkey talks about the video game industry’s never ending quest for beautiful, detailed, or realistic graphics. While it is mainly a visual medium, the quality of a game’s graphics – and all other aspects – should be second to the quality of its gameplay.
(PG-13: Language) Videogamedunkey shows us one of the reasons why The Legend of Zelda: Breath of the Wild is one of the best video games ever made – its physics, tools and weapons let you find joy in coming up with different ways to kill enemies. And yourself.
(PG-13, SPOILERS) Videogamedunkey takes on Capcom’s critically-acclaimed reboot of Resident Evil. It’s a game where you’re stuck in a black and brown world together with the Black Knight and a prop pistol. Seriously though this game is effed up. Hard pass on this.
(PG-13: Language) Videogamedunkey looks at some differences between video game marketing in the U.S. and Japan. In general, it seems the level of enthusiasm on the other side of the planet is just a bit higher than here in the States. That’s not to say it always works.
Videogamedunkey provides his perspective on the highly anticipated, expansive exploration and survival game, which sadly appears to offer its variety only on the surface, and not in the form of gameplay or long-term playability. Regardless, we’re still installing it on our PS4.
In The Awesomer Shop