As we move more and more towards digital downloads and streaming, there’s less need for packaging. Ahoy looks back at the days when computer games mostly came in oversize packages with bold box art, and started to standardize on a form factor back in the early 1990s. Despite the dry subject matter, Ahoy makes it interesting.
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FPS games love to toss in an assortment of explosive barrels and other stuff to blow up among their scenery, letting players quickly dispatch large groups of enemies with a single shot. As part of their extensive series on weaponry, Ahoy looks back at the history of these common video game props, and why we still love them.
Ahoy presents an incredibly in-depth analysis of the origins of video games, swiftly debunking any confusion that Pong was the first video game ever, and looking back at early titles like Computer Space, SpaceWar!, Tennis for Two, and their programmers. Turns out hunting down the very first video game isn’t that simple.
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