Despite their primitive gameplay and rough graphics, we have a fond place in our hearts for the old Atari 2600. Mauri Helme pays tribute to the classic 8-bit console with a 3D voxel art animation, featuring scenes from Pitfall, River Raid, Frostbite, Keystone Kapers, and the oft-maligned E.T. the Extra-Terrestrial.
Google shows off the future of video calling with a prototype system that makes distant people feel like they’re sitting face-to-face in the same room. It uses multiple cameras, 3D depth sensors, high-speed video compression, and a “light field” display to convey an incredibly realistic sense of depth.
Scanning 3D models of objects used to require dedicated scanning equipment. But if you have an iPhone with FaceID, its cameras, sensors, and processing power can be used to grab scans. The ScanMira reflects the FaceID lenses by 90 degrees, so you can see what you’re scanning on-screen, resulting in higher-quality scans.
Vice Press and Bottleneck Gallery created a duo of lenticular prints based on Drew Struzan’s chilling artwork for John Carpenter’s The Thing. The limited-edition poster and art prints feature a 3D motion illusion, and are available with either a dense paper backing or a thick polystyrene backing. Available 2.25.21 at 12pm EST.
Epic Games is showing off an amazing computer graphics tool that connects to the cloud to create synthetic humans in minutes, rather than days or weeks. The models it creates are incredibly detailed and realistic and can be immediately exported for use in Unreal Engine. Check out two sample MetaHumans here.
Drone maker Skydio is showing off a slick piece of technology that could improve the safety of bridges and other structures. It allows a drone operator to select a location to be inspected, then charts a flight path and captures a 3D scan of the environment in real-time. Coming to the Skydio S2 and X2 drones later in 2020.
Visual effects artist RubenFro creates imaginative 3D worlds. He starts by capturing a point cloud matrix of locales using 360º cameras, then manipulates and renders the dots using a custom shader in Unity, resulting in incredible, ethereal imagery. This footage was captured in the streets of Hanoi, Vietnam.
(PG-13: Language) After a period of popularity in the 1950s, 3D movies all but vanished. Then, the gimmick made a huge comeback in the 2000s, even invading TV sets. Then, as quickly as it peaked, the boom was over. The Royal Ocean Film Society explores the history of 3D cinema, and what causes it to fail every time.
Game developer Matt Stark posted this mindbender of a video which uses computer graphics trickery to make it look like virtual Polaroid photos are portals to other environments. It’s a wild effect, and could be a very cool gameplay mechanic if incorporated into a video game.
Game fanatic Bluedrake42 takes a look inside of the truly unique visuals of MrGumix’s work-in-progress game ASCIICKER, which features a 3D world made up entirely out of ASCII text characters. What it currently lacks in gameplay, it makes up for in creativity. You can play around with it in your web browser here.
This mind-bending creation is a full color, 3D-printed spherical object that’s been layered with a full-color 360° panoramic image. If you don’t have a full color 3D printer handy, there are a couple of options for these on the market including Scandy Spheres and the less expensive Snapspheres.
Scientists from the University of Sussex are developing a method of displaying 3D tactile images using ultrasonic waves. The system works by levitating a small plastic bead and rapidly maneuvering it to create a persistence of vision effect. If they can move more dots or move them faster, they could create more complex images.
Alpha Beta Gamer shows off early footage of an awesome puzzle game concept. Players manipulate a 3D box that contains other 3D scenes on each of its sides. As you line up objects on its sides, you can affect the other scenes to solve its levels. A demo version is available for Windows, and takes just about 15 minutes to complete.
Game developer Dennis Gustafsson is working on a voxel-based engine that features incredible environmental destruction physics. While the video posted by Bluedrake42 is lacking in gameplay, to see how the world reacts to damage is one of the holy grails of gaming we’ve been promised and has yet to be delivered.
The Luci Immers is a 1080p video headset that is small and weighs just 6.35oz. It works with both 2D and 3D content and simulates viewing a massive 85 ft diagonal screen viewed from about 65 ft away. It has USB-C and HDMI inputs. It’s available in three strap variants.
Game developer Nimso Ny presents his vision for a remaster of Super Mario 64. He made all of the models, textures, and animations from scratch. It covers only the castle area, but it’s so well made, we’d love to see the whole game. Windows users can download it here.
Looking Glass Factory’s interactive display uses specialized optics to send 32 different views of a video towards its viewer’s eye. The result is a holographic 3D image which appears to float in mid air. An Intel RealSense depth camera allows for users to interact with the image.
(PG-13) The future of comic books. Written, illustrated and animated by André Bergs, Protanopia is a digital comic book set during World War II. Each panel is made of layers of animated 3D models. When you tilt your iOS device, the panels’ view adjusts accordingly.
Developed by Voxon Photonics, the VX1 can display incredible holographic 3D images which float in space. It uses a proprietary technology which can project more than half a billion points of light every second onto a rapidly moving projection surface. More here.
Art by Rens says what we’re looking at is a real-time render of an environment that was produced using the Unreal Engine and Nvidia’s VXGI lighting system and off-the shelf graphics cards. It’s so realistic that you’ll question its veracity. But this reality is 100% digital.